#ifndef _GPLAYER_H_
	#define _GPLAYER_H_

#include "GEntity.h"
#include "GFPS.h"

class GPlayer : public GEntity
{
public:
	GPlayer();

	~GPlayer();

	bool OnLoad(char* File, int Width, int Height, int MaxFrames);

	void OnLoop();

	void OnRender(SDL_Surface* Surf_Display);

	void OnCleanup();

	void OnAnimate();

	bool OnCollision(GEntity* Entity);
};

#endif